Psionics :-

Clairsentience (primary) :-

Sciences :-
Sensitivity to Psychic Impressions (PS 12, 12, 2/rnd, 2)
Aura Sight (PS 11, 9, 9/rnd, 50 yds)
Clairvoyance (PS 12, 7, 4/rnd)

Devotions :-
Detect Invisible (PS 15, 6, 6/rnd)  Know Location (PS 16, 10,5)
Combat Mind (PS 14, 5, 5/rnd)  Poison Sense (PS 16,1)
Danger Sense (PS 13, 4, 3/turn)  Radial Navigation (PS 15, 4, 7/hour)

Psychoportation

Sciences :-
Teleport (PS varies, cost varies)  Probability Travel (PS 18, 20, 8/hr, 2)

Devotions :-
Time Shift (PS varies, varies)   Quick Action (PS 12, 15, 3/rnd)
Conjure (PS 16, 15+, 1d4 segments)  Dimensional Door (PS 13, 4, 2/rnd, 50yds+)
Dimensional Walk (PS 12, 8, 4/turn)

Psychometabolism

Devotions :-
Cause Decay  (PS 12,4)

Metapsionics

Devotions :-
Convergence (PS 16, 8)   Receptacle (PS 11)
Probability Manipulation (PS 14, 10)

Telepathy

Sciences :-
Mindlink  (PS 11, contact, 8/rnd)

Devotions :-
Contact  (PS 16, varies)   ESP (PS 12, contact, 6/rnd)
Sight Link (PS 11, contact, 5/turn, l)  Id Insinuation (PS 12, 5, 60/120/180 yds)
Life Detection(PS 16, 3, 3/rnd)  Phobia Amplification (PS 14, contact, 4/rnd)

Defence Modes

Mind Blank (PS 9) Thought Shield(PS 13,1) Mental Barrier (PS 14,3)
Intellect Fortress (PS 13,4)    Tower of Iron Will (PS 14,6)

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