Reports from the Edge

1999 short story by Jonathan Hicks

Five years after Episode IV - A New Hope

 

 

PERSONAL LOGS

OPERATIVE: Yullm (alias), Second Grade Information Gatherer.

 

Entry 26

 

Today has not been a very good day. Working under the shadow of the great Glann Cipple is hard at the best of times, but recently he has become agitated and restless. I think spending all of his time locked away in that top floor office of his is not helping matters much. I’ve been here for a long time and I have never known him to leave his upper apartments. My boss Zoz Eldenn says that he rarely sees Glann outside his office, but I think he was exaggerating.

Anyway, after compiling several reports on new and expanding crime figures, coupled with the unsatisfactory results of several high-profile runs recently, I’ve been at the butt-end of one of Glann’s tantrums. He thinks that his prime operatives are not doing their jobs properly and wants first-hand reports of their operations. I’m a desk worker! I hate travelling and poking my nose in where it isn’t wanted. I told him I would get my best man on the job.

So, what Glann’s decided is that I’m to accompany his top men on at least one of their jobs over the next few days. Me! What will that achieve? I’ve got to follow a bunch of his guys around the Setnin Sector, spying on their work and making a report. Oh, I’m sure that’ll make me popular! I start tomorrow, apparently. If I don’t make any more entries into this log, then whoever reads this will know I died on a backwater Krayt-hole somewhere with a smouldering hole in my chest. Thanks for nothing, Glann.

 

DAY 1

 

Well, I suppose I could have been lumbered with worse. Glann’s decided to hook me up with Carlonian Feese for the first day, one of his top hitmen and the guy he uses to lean on his adversaries. With my datapad and lightstylus in hand, I steeled myself for a day of bodies, Blaster's and downright mayhem.

I wasn’t disappointed. We went to a nice little place called A-desando, a large world of a very friendly people. As soon as we touched down in Feese’s ship, the Deadmans Dream, we were met by a rather angry looking scaly alien with long blue hair coursing down from his brow to his waist. Apparently he was a new gangleader trying to build up a powerbase in the Setnin Sector, and he was running weapons and other stuff through one of Glann’s areas of space. Feese was there to make sure he didn’t do it again. From what I understand, Goah Galletti had already had an unplanned confrontation with this alien a week ago, but obviously he hadn’t taken the warning and stuck around to cause more trouble. Feese had arranged this meeting with him before leaving Amagad, apparently. I thought he would have just turned up and started throwing threats about, but obviously he’s a lot more restrained than that. Or so I thought at the time.

He never said much on the ship going to the planet. I knew he kept himself to himself, but I would have hoped he would be a little more forthcoming with answers to my questions, especially since he knew that Glann had ordered these reports. Feese is a Mon Calamarian, all swathed in cloaks and a huge visored facemask to hide features horribly scarred by injury. I’ve also heard he has a plague, he’s actually a ‘droid, there’s nothing wrong with him... what is under that mask, no-one really knows, but he is Mon Calamarian. You can tell by the hands, you see. Bit of a give-away, that.

Feese is very bitter about everything. His answer to a series of questions about other Glann operatives was simply ‘don’t like him’. He doesn’t trust anyone, and if he has to work with a partner or two he absolutely insists on having full control over the mission. He never told me that, I pulled that from his private files.

He’s surly, nasty, snappy and downright abusive. He is, however, a very effective operative with a high success rate. He was also one of the very first people to work directly for Glann when he was setting up business, so I wonder; does Glann employ him because he’s good, or does he just because he’s used to Feese being there?

Anyway, the blue-haired alien introduced himself as Noomtil, and also introduced his brother and his daughter. Everything was going well, with Feese laying out Glann’s conditions for Noomtil’s path through his spacelanes. Noomtil wasn’t having any of it. As soon as he refused to co-operate, two hired hitmen appeared from behind a door and started walking over.

Without a thought for my safety, Feese never even gave Noomtil a chance to explain and produced a sawn-off Blaster rifle and put a hole in both the hitmen. He told Noomtil that Glann’s conditions were not an offer but a requirement. Noomtil asked what Glann intended to do if he continued to run through his space, so Feese blew his brother’s head off to make his point. I think Noomtil got the message.

I felt physically sick as I boarded the Deadmans Dream. There was nothing to indicate that Feese would do what he did. The talks may have got a little tense when the gunmen turned up, but Feese obviously doesn’t like anyone making threats, no matter how small. What he did was spur-of-the-moment stuff. Impulsive. But, it did get a result. Noomtil said he’d watch his step, even asked to talk to Glann face to face, so obviously Feese’s actions, no matter how brutal, got a result. Which scared me. That seemed to be the only way he could communicate, through threats and violence. Luckily, that was the only job I went out with him on that day, and Glann was pleased with the result of the meeting.

I hope I pull a better hand tomorrow.

 

DAY 2

 

Happy day! I’ve got Jan Lomona today, zipping across the cosmos, pulling deals and turning wheels. At least, that’s what Jan said we would be doing. We spent the first seven hours on board his ship, the Berone Sunrise, traversing hyperspace to Cantarr Bi Romou. The huge shipyards came into view as we entered the atmosphere, and we promptly passed over them to a smaller shipbuilding out of the city limits. From what Jan told me, which wasn’t much, we were meeting with a junker named Arach Raynor, who apparently had got his hands on some kind of illegal fuel injector for starfighters and wanted to sell it to Glann, with no way of transporting it off-planet. Where he had got it from I don’t know. Jan didn’t mind saying what he was getting, but he wouldn’t explain the details.

Jan had always struck me as a well-meaning, friendly sort of chap. He was out-going and jovial, with a face that said ‘trust me’. Which you couldn’t do, of course, but that’s probably because I know him quite well. He’s Glann’s top smuggler, and with an eighty-two percent success rate, who was going to argue? Jan knows his limits, knows what he can and can’t do but still tries those jobs that seem a little impossible. Sometimes he comes across as a little cocky, which makes you wish he would mess something up so that you can laugh at him whilst he’s got muck on his face. You can’t help liking him, though, and hoping at the back of your mind that he makes it through his job, no matter how much trouble he makes for himself. He has a wide circle of friends and contacts from Amagad to The Core. None of these people would trust him with their life savings, that much is true, but it’s amazing how he has this power to make people fall over themselves to help him out. I asked him about the stories of his womanising, but he just gave me a disapproving glare and said something about ‘can’t please everyone all of the time’.

He’s not a violent person, but will defend himself if necessary and tries to avoid confrontations if possible. He can hold his own, and from what I understand his punches are pretty notorious for being a little too heavy. From recent reports I believe it’s ‘three dead, seven hospitalised’.

We set down in a wide field next to a right old heap of a salvage ship, and there was a longhaired human waiting for us. As soon as Jan lowered the ramp, the man, who was obviously Arach Raynor, dived up, dumped a large container and took the credit pouch Jan had for him without counting it. Jan was furious. He shouted after him, demanding an explanation. Arach just shouted back that the people the injector belonged to wanted it back, and we’d better get the hell out of here.

His passionate request was reinforced by three assault freighters, all bearing the mark of Zobian pirates and firing wildly at the two ships. Jan got the point pretty quickly and dived back into the cockpit. I had tried to activate the shields, but a device on Jan’s belt had already powered the ship’s engines and defence systems. Before I knew what was happening, he had pointed the nose of the Sunrise at the sky and roared off. I slid out of the cockpit, down the corridor and landed in a heap in the cargo bay.

We jinked and banked, making it difficult for me to make my way back to the cockpit, with flashes of laser fire exploding all around. Jan sat with intense concentration on his face, blasting out into orbit and then heading for deep space, ignoring the calls from a custom frigate to stop. I was amazed at how he managed to pilot the ship and use his other hand to program the Nava-computer, and before the Zobian’s could lock tractor beams we had leapt into hyperspace and freedom.

Jan just looked at me, that lop-sided smile on his face, and said ‘quiet day’.

 

DAY 3

 

Tarr Ranth hasn’t been doing many jobs for Glann for very long, so this one was a mystery to me. I was expecting a bounty hunter of the usual calibre, with little toys and attachments to a mismatch of body armour. What I got was full suit of Mandalorian armour in total black, which was impressive to look at. We were going to the Wennicas System to pick up a ‘skipper’, Ranths term for a scumbag who had jumped a planet to avoid arrest and capture. Being one of Glann’s ex-operatives, this ‘skipper’ needed picking up before he was caught and spilled the Poodu about Glann’s operation in that part of the Setnin Sector.

Tarr Ranth was very quiet, and at first I thought I had lumbered myself with another Carlonian Feese. He answered questions about his professional life quite willingly, but personal and private questions he avoided. He also asked me to stop asking those questions at one point. The stare that he gave me through his visor pretty much told me not to pursue that avenue of investigation. I got the impression he was a capable man, with skill and confidence in his abilities. He didn’t appear to be afraid of anything, and told me that he kept his appearance to a minimum, only coming out to execute his mission parameters. He said that he ‘blended into the background until it was time to strike’.

How anyone, especially a bounty hunter, dressed in black Mandalorian armour can walk around and assume that people aren’t taking any notice of him is beyond me. I think the armour has two effects, one good and one bad; the sheer presence of it has people worried and even scared. Let’s face it, if you had two meters of attitude dressed like that lumbering towards you with evil intent... well, I don’t care what species you are it’s a serious bowel-loosener. But that kind of appearance brings notoriety and fame. And, in this business, that kind of fame you can do without.

I wondered if he was really as good as he said, or whether he was just building his reputation on other bounty hunters that wore the same kind of armour, like Boba Fett and Jodo Kast. It would be a shame if he travelled the galaxy on the backs of these two others because when we arrived on Wennicas he showed me what he was capable of.

The skipper had gone to ground somewhere inside a disused space station in orbit of the planet, an old stopping station that, although it still had power and gravity, was empty and almost derelict. It had been left operational in case of emergencies. We docked alongside it, with engine drive on minimum, and Tarr slowly deactivated the vessel’s systems but left them powered enough in case we had to make a quick exit. He spent the next hour slowly stalking his target, cursing me several times for my clumsiness, and finally caught up with him in an old cargo bay. The skipper had a vibroaxe which he twirled in his hands deftly, obviously a true master. With two deft moves Ranth disarmed his opponent and knocked him cold. He told me that if I hadn’t been shadowing him, he would have nailed the guy quickly and cleanly.

Well, I’m not subterfuge material. I’ll give Ranth a good report but I think I’ll make a request for the next job to be a little easier.

 

DAY 4

 

I was supposed to be travelling with Goah Galletti today, but as I approached his ship he just sealed the ramp and took off. That took some explaining to Glann, I can tell you.

 

DAY 5

 

Glann’s called me in already. I was hoping to get out with at least two other operatives before submitting my reports but apparently he’s got something big going down and he wants to review files on his top men. I stood in his huge office and stared at the floor as he perused my work. He was silhouetted against the huge window which looked out over the city of Amagad which he knew would make me feel a lot more nervous than I actually was. Psychological warfare was always one of Glann’s strong points.

I cold barely make out his frown as he read about Feese, saw him smile with contentment at Lomona and Ranths reports, but he could hardly disguise his contempt for Goah’s arrogance. His number one operative, Melm, with his long white hair and his stern visage stood over Glann’s shoulder and smiled to himself as he glanced at the report.

All Glann said to Melm was ‘call them in’, and then he turned his gaze on me. ‘Is that it?’ he asked. His eyes bored into mine and I suddenly felt weak. I answered in the affirmative and he then he just waved me away.

I left quickly.

 

DAY 6

 

Apparently Glann was really pleased with my reports. From what I understand he was satisfied with my performance and wanted to reward me.

The reward was gracious. He gave me the responsibility of gaining information and details of all the new people he employed, and to scout around for potential hires. He’s got me poking my nose into other being’s private business. If I’m found out I’m dead.

I hate this job.

 

 


Reports from the Edge

1999 short story by Jonathan Hicks

Five years after Episode IV - A New Hope

 

 

Histories - This story continues a trend begun by Mark Newbold and Jonathan Hicks back in the early 1990's, when they would compile character profiles for their RPG games.  Taken to the next level, Jonathan Hicks has written a report on some of the major charcters in the Setnin Sector underworld - and not all of it is good reading…

 

Cast of Characters

 

Yullm

Carlonian Feese

Glann Cipple

Melm

Goah Galletti

Jan Lomona

Tarr Ranth

Noomtil o'dorsh

Zoz Eldenn