43 articles, edited by Jonathan Hicks

Restarting a Roleplaying Group 

The pitfalls and stumbling blocks inherent in this sometimes perilous endeavour are many...

Article by Mark Newbold

Whose Side are You On Anyway?

Define Your Games Master  with this short humour article that pokes fun at the dude at the head of the table

He's the Invisible Man!

What to do when a player doesn't turn up for that all-important game.  Apart from maim and murder

Ping! What a Great Idea!

Need Inspiration for new games? Run out of ideas?  Here's some hints and tips that should assist and alleviate the pressure

The Quest for the Golden Group

Define your gaming group with this short article about the search for perfection in a session

Road to Ruin

Ten quick and easy steps to becoming the player that every gamer hates and that every Games Master loathes

Well, We've All Got Our Problems

A detailed article about what to do when games need sprucing up but ideas have run dry

Threat Assessment

Need a convincing enemy?  Even Darth Vader had character.  Hints on bad guy creation

Creating Interesting NPC's

Sick and tired of cardboard, background people?  Go 3-D with this article

Weapons Design Concepts

A few ideas on hardware for the less character-driven and tactful player character

Creating Settings With Depth

Improve your suspension of disbelief with these handy hints for location description

West End Games RPG Review

An informative review of the majority of West End Games D6 based products

Back for More

How to keep your players interested, excited, eager and passionate about your games

What You See is What You Get

How to make your Star Wars characters feel at home

Stock Characters

A selection of varied pre-generated Non-Player Character's to use in any campaign

On Location

Setting the mood and tone goes a long way towards making a decent RPG session

Keeping Your Cool

Stress management and relaxation for the anxious,  nervous gamesmaster who needs to stop his stack blowing

Musings of a Twelve-Year Player   Thoughts from Jonathan Hicks, the Roleplay site editor

Random Character Creation

If you're not sure what character you should  play next, then use  this method, it just might help

Moments of High Drama

Improve the high-point of your games not with explosions but with passion

One Track Mind

Always playing the same character?   Here's a guide to keeping it fresh,  new and above all interesting

Who's in Charge

A simple article telling of the eternal power struggle between humble gamer and the mighty gamesmaster

Boba Fett - Portrait of a Serial Template Character

Template characters spoiling your game?  They don't need to

Why the Long Face

The reasons how and why a roleplaying session can run away from all involved and what to do about it

Let Me Do It

How to make the transition from a simple gamer to an all-powerful, evil and twisted games master

Planning Ahead for the Cold Dark Winter

How to always remain ten steps ahead of your RPG group

And Now My Young Player, You Will Die...

Dealing with a player characters death during play

Preparation is the Key

Things to remember when getting ready for that all-important evening of gaming

Mass Combat

Things can get nasty with a cast of thousands - how does a player or GM  deal with it during a game?

Thank you for the Music

See if well-chosen music can improve the mood of your roleplaying sessions

Wing and Milk

Not all games are meticulously planned-believe it or not, some are made up on the spot

Balancing Act

Weapons design is an essential part of roleplaying culture, but a GM must set the boundaries

Roleplaying in the Setnin Sector

Having the right frame of mind is essential to surviving the Setnin Sector

Fun in Games

Who exactly gets the most out of a roleplaying session?  Is it  the player or is it the Games Master?  Delve and discover

Quick Star Sci-Fi Roleplaying

A starters guide to those fantasy gamers  wishing to run sessions in the sci-fi arena

Tips for Experienced Sci-Fi GM's

Running out of new ideas to keep a campaign fresh? Read on and learn, learn, learn...

Tips For Creating Sci-Fi Locations

Spruce up your settings with these handy tips and useful tricks for making space fresher

Basic Tips on Writing Scenarios

A few things to consider when designing your  award-winning  scenario...

Creating Aliens for Sci-Fi Games

A detailed guide to creating non-generic alien creatures for your Star Wars encounters in the Setnin Sector, and beyond

Tips on Creating a Better World

Worlds can invariably be just sand and snow.  Try this handy guide to spice up those intergalactic trips...

Stone Age Star Wars

The less technologically driven side of the saga is a useful guide for a new kind of scenario...

Five Tips on How to Bring Disparate Characters Together

Making those tricky groups work...

14 Elements of Starship Design for Sci-Fi Gamers

New gamers have new ideas for cool ships.  Here's a guide to designing a winner...

Restarting a Roleplaying Group 

The pitfalls and stumbling blocks inherent in this sometimes perilous endeavour are many...

   

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