Lightsabre
RPG Introduction This little section
of the site is something I have wanted to do for a long time. Since my first tentative
steps playing the Dungeons and Dragons® role-playing game back in the mid
1980s to today, playing a dozen different systems such as Warhammer®, Call
of Cthulhu® and Prime Directive® that pretty much satisfy my need for
spontaneous creativity. Always, though, I come back to Star Wars. What makes me want
to role-play? Well, if youve gone to the trouble to read this then you may know why
but cant explain. I suppose it stems from those games when we were kids, lets
pretend games that allowed you to be the cops and robbers or, as it was with my
childhood, Rebels and Imperials. The chance to continue doing that kind of stuff but in a
more controlled environment was my cue for fun. My main role during
the Star Wars role-playing years (1988 - present) was that of Gamesmaster, the
ultimate controller of the game and the man in charge of making sure the players had a
good time. This is what I will
try to communicate to you, the electronic player, as I build this part of the site. Its been a
long time since I have run a game for the original group which was responsible for the
expansion of the Setnin Sector - the original setting (before the games) was just a
few planets but when the role-playing started everyone wanted to create new and wondrous
places for the players to visit, hence the overwhelming amount of planets, characters and
locations. The bulk of games
spanned nearly eight full years and included over a dozen players, all injecting their own
little snippets of creation into the mould. I played with several different groups, both
as a Gamesmaster and a character, and watched how different personalities banded together
to run through a story. Some of it was difficult, some easy, some fun, some boring. Some
people would play as many characters as possible and not settle into a role, making the
games unpredictable and difficult to manage, some would stick to only one character and no
one else, making the games stale and difficult to make original. Some would be brave, some
cowards, some would get stuck in, some would have not gotten involved, some
would live, some die. The players and their characters came and went but the one theme
throughout the entire time stayed true - this was the Setnin Sector. And, as far as we
were concerned, it was Star Wars. Im not even
going to try and document the role-playing stats and details of the entire sector -
Id need an entire domain of my own just to get the planets in, but what I will do is
define a location or a character when writing material for the players to use. The
guidebook on this site is more than enough for the prospective Gamesmaster to use and
create stats for the entries provided. The purpose of this
part of the site is not just to detail what happens in and around the Setnin Sector - I
will try to make the scenarios I write and the material I create as generic as possible.
Inevitably, most of it will still be rooted in the Setnin Sector because that was where
most of it was created. I have many
opinions and ideas on how to run a role-playing game and, even though my viewpoint may not
be your idea of how it should be done, I have tried to be as broadminded as possible.
Please, send me youre own ideas and opinions and Ill try to include as many as
I can. I would love to see any original material as far as scenarios and settings go. I
may include some of it in the site. All of the
material I write about on this site is unofficial, sanctioned by none of the companies or
games mentioned and is solely the intellectual property of myself and those I game with.
The use of logos, trademarks and material are for non-profit purposes. The material that
my friends and I have created is our intellectual property, and although we dont
mind people using it for their own games and campaigns it is prohibited to be used in an
official capacity. So take this
material and do what you will, but I will demand you do one thing - have fun! Jonathan
Hicks Lightsabre RPG
Editor |